Yes, as the title said Square Enix Play Arts Kai! & this stuff marked to be my very 1st owned Play Arts Kai action figure, who is he? Here comes SOLID SNAKE! Solid Snake(David) is the main protagonist of Konami’s Metal Gear series of stealth video games. Created by Hideo Kojima, Snake is introduced in the first game of the series, Metal Gear from 1987. Snake has appeared in the majority of subsequent games and spin-offs. Solid Snake is a combination of spy, special operations soldier and mercenary commando of FOXHOUND, a fictional black operations and espionage unit. He is tasked with disarming and destroying the latest incarnation of Metal Gear, a bipedal nuclear weapon-armed mecha. Solid Snake must act alone, supported via radio by commanding officers and specialists. This version came from his appearance in Metal Gear Solid & Metal Gear Solid: The Twin Snakes, Solid Snake was a Play Arts Kai release in 2012, which is a recent release for me while writing this review. I got this at the stores with quite reasonable price, yet due to his popularity Snake’s availability stock in most stores were gone too fast… Well, a new stuff but already becomes rare at that time, but thank God I can still found him. Okay, I think I oughta start the review now, Solid Snake was packaged in a white box art(quite simple made isn’t it?). Snake comes with a few interchangeable parts due to his 11 inches size, & it’s not a big deal I guess… Snake’s interchangeable parts consist to:
His trademark weapons Assault Rifle called FAMAS, Hand Gun SOCOM with interchangeable Suppressor, & 2 different hand parts.
Solid Snake appeared in a black & gray tactical military sneaking suit, a mercenary type combined with a special operations soldier. His sneaking suit consist to belt pack with ammo pouch, 2 bags, 1 holster for his SOCOM Parts, both of his elbows & knees has a protector, a dark gloves with dark boots, & his head has his trademark dark bandana simillar to Ryu from Street Fighter. Play Arts Kai figure was mainly made from PVC material & many of them were about 11 inches tall, also unlike other figures that I own, he’s quite smelly from his material. Snake had over 26 joints articulations making him a poseable action figure, but to prefer which I still choose S.H.Figuarts joints since it’s more complex. Snake is a well made action figure, he got an outstanding sculpt. But, there’s something that I don’t really fond with his face sculpt.
In my deepest opinion, our popular protagonist hero from Metal Gear Solid got a pale looking face & he looked dreadful, especially he has a pale white irises. Here, Snake looked like a sadistic emotionless man, but I think I’m sort of understand why they made him like that. Snake was a mercenary & a expert killer, as Liquid said: “You enjoy all the killing.” Snake’s face was actually undeniably marvelous, the hair sculpt & the face lines sculpt are brilliantly well made. But, there’s a little strangeness, that his bandana line sculpt’s positions was a little innaccurate as the line sculpts aren’t perfectly positioned symmetrically above his nose. Oh well, doesn’t bother me much though… Besides having a movable head his collar also movable a bit, unfortunately the collar was made thick, making him can’t move his head freely… The face of Snake were based from his official artwork drawn by Yoji Shinkawa & also simillar to the transmission codec call art. In Metal Gear Solid original PSX game we can actually see the more relevant references by watching the briefing but, he’s seen naked & got a blonde hair just like his brother, Liquid Snake. In there, Snake’s face was strongly look alike to his PAK. But, judging his looks in MGS: The Twin Snakes (remake of PSX MGS), his face are quite different than this, even the hair length is different. TTS face is more faithful to his MGS 2: Sons Of Liberty, of course they used the same renders like PS2 version, the different is TTS Snake is more shaven & clean than MGS2.
Now… Details of his sneaking suit is bloody marvelous, Snake had belt pack & ammo pouch on his waist, although all of them are actually a mere eye-candy for his looks. On his right thigh he has a holster to put his SOCOM parts even there’s a strap on it. In front we get to see that Snake’s right thighs got a molded belt from his SOCOM holster. Unfortunately, the painting of my Snake’s right thigh was darker than the left one, I think this is one of PAK’s QC problem as the paint job isn’t very pleasing enough… Snake’s muscularity was shown pretty hefty, unfortunately his hand wasn’t that great as they looked too small & a slim. The military belt pack & the the other belt’s sculpt are pretty intense, my only problem is his thighs are way too damn big. Another insteresting part was his elbow’s protector, the white protector can be move up and down to make him more freely to bent/stratch his arms. In back view of his right waist, Snake got an extra bag, large one, like bags & ammo pouch, this is also an eye candy only so nothing really useful. Maybe it’s for storing the Ration (canned/pre-packaged meal)? In TTS, Snake has no large bag on his back, instead he was given ammo pouch on the left one. While his front waist, bag & ammo pouch were put reversed. Well, speaking of his belt pack, bags, & ammo pouches, it makes me wonder how in the world Snake could keep his heavy weapon like FAMAS, Nikita, & Stinger Missile safely without being seen as he’s carrying them. Is there some kind of Hoi-Poi Capsule from Capsule Corp in Metal Gear Solid series?
His bandana was quite good, it’s made from soft rubber, we can even rotate it clockwise but, I kinda cautious of the bandana tails since it looks breakable.
Snake got movable head that can be rotate 180 degrees & bend down but, due to the hard material collar the movements are limited. He can also stretch the torso to the back but, not really much.
We can swivel his torso but, not full 180 degrees & bend it to the side.
He also got upper bicep cut joints, so we can do a crossed arm pose to him but, not perfect looking. He also got butterfly joints but, I couldn’t able to make close hug arms pose.
Judging from his leg’s articulations we can create many dynamic leg posing for him. His joints are well hidden especially on the elbow pads & knee pads. His elbow pads was movable up & down, however there’s a limitations on his elbow articulations that we can’t bend them much. Feet articulations appeared to be different than Figma & SHF, Snake cannot bend his feet to the side but, there’s a cut joints on the front feets that will allow us to swivel his feets. But, I personally didn’t like this kind of joints since they looked awkward… We can also bend his torso a little.
Crotch articulations can do gymnastic split pose as well & he can perform high kick but, Snake’s feet couldn’t balance his body he’s always fall to the ground everytime I pose him. His shoulder articulations are very limited, he cannot raise his arms to the side very much. I think it’s because of his shoulder pad which blocking the movements.
There, Snake’s primary handgun 45ACP caliber SOCOM (Special Operations COMmand or known as Mark 23) with suppressor(silencer), SOCOM was sculpted well detailed, it even has a molded AN/PEQ-6 Laser Aiming Module (LAM). SOCOM was already holstered into Snake’s holster along with the suppressor in the box itself, unfortunately… Since the plastic box was hard enough & don’t fit for the suppressor, it seems like they’re ridiculously put the suppressor in the plastic with force. This made the silencer became a little bent, & I’m terribly despised on how they did this. Not even that, I’am not alone who had this problem, it seems like they didn’t care their customers! Well, from now on, to capture the photo of the suppressor was kinda odd for me… However, we can still try to fix it, but to note I’m new of collecting figure I have little knowledge. Perhaps keep bending opposite for a few minutes or during that use hair dryer/drown it in a hot water but, I used hot water to fix it… All and all, it was really fascinating for me to see action figures using a gun. & another projectile weapon part from Snake, assault rifle FAMAS ! (Fusil d’Assaut de la Manufacture d’Armes de Saint-Étienne, Assault Rifle by St-Étienne Arms Factory) Perhaps, my favorite weapon of all time in Metal Gear Solid game & I like kind of this weapon mostly than a single shot hand gun. It shows Snake to be more savages & badass, I just love guns… Well, FAMAS’s sculpt was quite brilliant but not really great as SOCOM but, that’s how FAMAS supposed to be look. A sling made of a softer material is included in this set, for Snake to carry his weapons on his shoulder. Both standing & crouching FAMAS pose, Snake looked really cool! Well, all he got was entirely a projectile weapon.
Snake’s 2 different hand parts was entirely for equipping the weapons themself, the right one is for primary holding & pull the trigger & the left one is a secondary holding his weapon during holding with the right hand.
Okay, that’s all that I can review about Solid Snake & be note I’m still new on Play Arts figure. Overall I really like him, It was a worth try for me on having 1st experience on handling Play Arts Kai figure. I’m satisfied on him, having a poseable figure & outstanding sculpt. Solid Snake is a must have if you love a poseable figure of Metal Gear Solid, however, like I said… Take it at your own risk, because you might having a suppressor problem like me/other people besides me.
Pros: SE & PAK did a marvelous work on this, although Snake don’t looked heroic enough. Snake’s articulations joints was quite satisfying, although they’re not really complex… However, Snake’s design made the joints convincing that they looked vague. It’d be great if Play Arts Kai include another extra head/face for him, Snake would probably looked more expressionable…
Cons: Some parts are hard to be attach & detach, yet Snake cannot raise his arms to side directly, he couldn’t even bend his elbows too close. Make him holding FAMAS was pain in the arse, as it’s incredibly hard to insert it. To make him posing with the weapons was quite hard & some joints are hard to move them… 1 other problem, Snake is easy to get fall during standing since his feets aren’t strong enough to balance his body, he really needs a display base. SOCOM suppressor was bent inside the box when packaging it along with Snake’s holster, SE & PAK really messed with this one. But, we can still try to fix it, as I said above(SOCOM Parts)….
Small Parts: 2/5
Accuracy sculpt: 4/5
Thanks for reading! 😀