Alright, it’s time for another review of another line of Bandai, here is Legacy Dragonzord!! When I was a kid, I never managed to snag on the original Dragon Caesar toy so, I bought this up. Dragonzord was the zord linked to the green Mighty Morphin power coin. Due to its unique construction and controls among the Dinozords, it was controlled at various points by Tommy Oliver the Green Ranger, Jason Lee Scott the Red Ranger, Tommy’s clone Tom Oliver, and several villains. Dragonzord lay dormant in the sea off the coast of Angel Grove for an indeterminate number of years. After creating her evil Green Ranger, Rita Repulsa gave him the Dragon Dagger, granting him the power to summon and control the Dragonzord. When her spell was broken and Tommy joined the Power Rangers on the side of good, he retained the dagger and control of Dragonzord. Dragonzord featured a wide array of offensive weaponry. Its tail had a drill on the tip, which could swing around to attack opponents. It could also shoot missiles from its fingertips and was better equipped to battle underwater and it was capable of combining with the other Dinozords in various configurations. Well, Dragonzord got so many advantage, eh? Okay, to the review Dragonzord was packed by a big sized blind box, it was entirely dark green colored, the front view has some shade of light green with yellow & the printed toy’s promotional picture. The back box has yellow layout showing the toy’s descriptions, on the side view most of them are written story and the secret. Apparently, there’s no original Japanese release for Dragonzord but, there is a another version which cost more than this. The back box shown Dragonzord can be compatible to combine with Legacy Megazord to become Dragonzord Battle Mode or Megadragonzord or Ultrazord. The box actually reminiscence of the old class box of the 1st release of DX Dragonzord or Megazord, however… Unlike DX Dragonzord which got extra 20 cm poseable Green Ranger toy, the legacy one comes with Dragonzord only. Okay, let’s check the legacy version what it comes up with.
Out of the box, Dragonzord was put in the thick cardboard tray, kinda reminds me of he Starbucks cup holder tray, though… We got 1 body of Dragonzord, 1 long tail with separated drill, 2 pair of hands and a half part of the Power Staff.
First thing you need to do is to attach the separated part of Dragonzord’s body which is tail with the drill tail and one pair of it’s hand parts. Also, you don’t actually need to pull off his drill tail anymore unless you want to keep him in the box.
Dragonzord/Dragon Caesar is a bipedal Dragon mecha but, it strongly resembles to Godzilla or Mecha Godzilla. The entire body was colored silver and black, it also got green and gold color on some part of the body, both of it’s arms contains golden chesplate for the Dragonzord Battle Mode/Gouryuujin’s chest. Dragonzord’s body was fully painted, it nolonger have any unpainted part or even sticker like the old class DX version or even Legacy Megazord. Dragonzord also got some articulations, that made it quite poseable, although not that much pleasing enough to me. Most of the material contains diecast while the paintjob was metallic color because, the box fully stated “Metallic paint and diecast parts”, making it feels so exclusive and expensive to buy but, I got it for only $57 unopened lol….
Dragonzord’s head was faithfully made to the show counterpart, although it missing some details on it’s cheek’s wrinkle line sculpt. In the show however there are 2 kinds of Dragonzord’s looks which the 1st one would be the suit actor version for battle scenes and the combine version scenes which strongly based from the original DX toys. In this legacy version, Dragonzord’s appearance is simillar to the suit actor version. The suit actor version’s head seems to be somewhat smaller than the combine/DX version which the face appeared to have more broad face, eversince I didn’t managed to snag on the original DX release I can’t do a comparison review but, I can only provide pics from the show. The fin/horn on it’s head is movable in purpose to recreate Megadragonzord combine using Legacy Megazord and it was made from a soft plastic so, it’s safe from breaking but, it’s very easy to be bent, I even saw some review of Dragonzord appeared to have it’s fin/horn bent due to the packaging issue on the plastic bag. However, this can be fix very easily, by putting it into hot water or using hair dryer. Boy, this brings me back to remember about my Play Arts Kai Solid Snake Socom issues, except I was lucky enough to have my Dragonzord’s fin/horn perfectly fine out from the box. Dragonzord’s mouth is movable a little limited due to his chest piece neck but, we can still recreate his scene where he bite something. But, kinda funny to see the face of Dragonzord Battle Mode as his tongue….
Dragonzord’s proportions is looking great, Bandai did a big changes on it, Dragonzord appeared to be more slimmer than the original DX version. However, Bandai still missed some details and some of it’s parts was finished inaccurately but, screw that! This toy wasn’t made by Tamashii Nations who paid attention on meticulous details, atleast Dragonzord is still awesome enough to look at. The tail is freakishly big & long around 27 cm (11 inch as stated in the box) but, the interesting part is the tail is fully articulated, it has 6 points of articulations on it’s tail. Now, that’s some big improvements for it whereas the original DX version doesn’t have articulations, other articulations are movable arms, hands, hips, knees and foots. My only gripe of Dragonzord is, it got too many screws on the body which made it looks toyish but, that’s not the problem because it’s not a figure that was made to be fully accurate to the show. Also, on the back of it’s lower legs, there are two connection points on each legs to attach with Legacy Megazord’s Sabertoothed Tiger Zord and Triceratops Zord. Unlike the original DX version, Dragonzord’s chest piece doesn’t have any translucent red material for it’s circular red lights and there’s no electronics attached to it.
Dragonzord’s arms got hinge jointed style but, the golden arm’s attachments on the front must be pull off to move them wide back and if you want to move it’s arms crossing to it’s chest, you’ll need to pull off the back of his chest piece to make them loose. You can also rotate it’s arms 360 degrees but, only without it’s chestpiece/torso.
Dragonzord’s legs articulation’s are very limited to move, we can only move it’s hips, knees, and foots up and down only. If the tail was attached Dragonzord’s legs couldn’t go back further due to the obstacles on the tail.
The details on Dragonzord’s underneath feet is fully painted with some sculpt on the golden paint & they looked very nicely done.
Dragonzord Battle Mode is completely an easy task to do if only for changing Dragonzord’s body I guess, 1st you’ll need to remove it’s chest piece torso from it’s body and attach the removable crotch’s joint, then insert it’s arms into the golden chest plate followed by closing them. 2nd pull off it’s front leg’s attachments on the upper legs, there are 2 attachments that sticked Dragonzord’s legs and move up it’s lower legs into upper legs. Becareful not to make it’s knees hit the front leg’s attachments while moving up it’s lower legs inside, they seemed breakable if we careless. Lastly, you just need to move down his lower mouth to reveal Battle Mode’s face. Very simple indeed, Dragonzord Battle Mode’s overall looks also resembles to it’s suit actor/action scene version. The face looks very small due to it’s tooth’s line, the visor also not big enough to fit it’s face, as there’s still so many black spaces above. Which they didn’t looked accurate to me… I’m not interested to make the real Legacy Dragonzord Battle Mode’s shots, because I don’t intent to buy my own Legacy Megazord, I’m already happy with my original DX version eventhough they’re not compatible to combine. In this form, Dragonzord’s eyes was used for it’s Battle Mode’s vision, leaving Dragonzord’s eyeless and it’s funny to see the hole of it’s eyes. But, unlike the DX/combine scene version, Legacy Dragonzord got extra red tray to make it’s eyes more visible to see. The red tray is still movable depending on how you opened it’s mouth, if you open it’s mouth revealing Battle Mode’s face, the red tray will go down making Dragonzord’s eyeless. In this toy, the Battle Mode has very bad peripheral vision, which we cannot see the side face of it.
Since there’s a Battle Mode form, the zord was also given with his only weapon which is Power Staff, the part contains 1 half of the staff (removable bottom staff), Dragonzord’s chest piece, and it’s tail with the drill. In order to do this, you’ll need to pull off his chest piece for fittable space for his humongous tail, then you’ll just need to attach on his half staff and you’re done. To make Battle Mode holding the weapon, you’ll need to open the closed lid on the back of his chest piece then open the hidden grip. Power Staff also looked gigantic, it even half longer than Dragonzord’s height. Since I don’t have Legacy Megazord, I can’t do a review the actual combination of this form. The staff’s quadripod is way too small and the pod cannot stand at all. I had to make it lay on the wall just to make it standing.
To create Megadragonzord combination, you’ll need to do the same thing on the arms & legs like you did on Battle Mode form, then Dragonzord’s shoulders has hinge joint to widen his body to lay atop Megazord’s body. Then, you’ll need to move up his fin/horn to attach Megazord’s head and there’s also a hinge joint for attaching the back of Megazord’s back and shoulders (Mastodon zord). Although, Megadragonzord combinations seems to be a short task to do but, it wasn’t that easy to deal when you combine him with Legacy Megazord. Since Dragonzord’s legs were fully made from diecast, the balance will make them quite unstable if you didn’t handle carefully. But, since I don’t have Legacy Megazord, I’m going to skip this one out. In this combination, Dragonzord turned into Megazord’s armor whereas the head becomes as Megazord’s helmet and the rests of his body works as Megazord’s ultimate weapon to attacks his enemies with a blast of mighty beams from his chest and lateral shoulder armor. Yeah, I know without Legacy Megazord, Dragonzord’s head looks quite holey since he needs Megazord’s head. Honestly, this combinations is even worse than the Battle Mode, there’s so much disadvantages on both physical looks & strategy. 1st you can’t even see his head from the side view due to his golden arms and it’s awfully weird to see this form on the side view, 2nd like Battle Mode Megadragonzord also got poor vision for it to see around but, Dragonzord’s eyes are there to be Megazord’s extra vision! 3rd, Megazord can’t move it’s head or neck at all during this combinations and 4th it must be hell of a workout for Megazord to lift that 170 tons Dragonzord’s body.
Lastly, Dragonzord is given it’s own pair of option hands, they consists pair open splayed hands and pair palm chop. They can be very useful to recreate Dragonzord’s scenes more lively, open splayed is a common style of Caesar during his encounter and action scenes, while the palm chop could work as his trademark Power Missiles attacks & his combine scenes. These hands were done very nice, so many line details on them, the fingertips even has slight holes & painted black.
Dragonzord is much smaller than DX Megazord but, it’s almost even with PAK Solid Snake, although Snake still slightly taller. The scale & the combiner joints between DX & Legacy are very different, Legacy appeared to be much smaller & slimmer than the original DX. So, don’t ever thought of buying one of the Legacy just for combining your old DX version with Legacy version.
Legacy Dragonzord was based from his suit actor version, both seemingly quite identical enough. Although, the Legacy version lacks some little detailing on some part, most noticeable for me is the missing line and it’s bottom connector to the tail wasn’t that big compare to the show. The suit actor’s head also has slight differences and unlike the Legacy version, the Battle Mode’s face didn’t present whenever Dragonzord open it’s mouth because originally Dragonzord got 2 layered mouthpiece. In the original DX Dragon Caesar/Dragonzord even the latest SOC Dragon Caesar, there are 2 layered piece that connects between it’s teeth and Battle Mode’s face. This is why the red eyes of the Battle Mode works as Dragonzord’s eyes and since the Legacy lack that piece, Bandai added plastic tray painted in metallic red for replacing Dragonzord’s eyes. The Battle mode’s face visor in the show is looking more prominent compare to the Legacy version, golden chestplate and Power Staff’s chestpiece with tail seems smaller, also be note that Dragonzord’s tail on Power Staff’s form appeared to be shorter than the way Dragonzord’s form. Because the 2 part of the tail length was cut, while this Legacy toy did not have this removable feature.
My impression is very happy with this, he came out better than my expectation. This Legacy line is full of fun to play & display, everything is worthed from the sculpt work, materials, price (for me), gimmicks & any other features. If you’re an avid fan of Zyuranger/MMPR or mecha collector, I say grab this while you still can, you won’t regret it. This would be awesome for your collections to display, However, you’ll be gambling enough if the contents had a package issues or not on Dragonzord’s fin/horn but, it doesn’t matter it can be fix it easily.
- Decent sculpt work & nearly identical to the series.
- The toy was articulated pretty nice.
- Perfect for displaying the figure in the cabinet or detolf.
- It’s user friendly to handle, unless if you want to combine him with Legacy Megazord.
- One of the best and show accurate Dragonzord toy ever made.
- No more stickers, since the toy was fully painted & some of Dragonzord’s mark was sculpted.
- Diecast part made Dragonzord’s awfully heavy, making the toy/figure feels expensive & worth to have.
- Cheap price!! (for me atleast)
- The articulations has limit on his legs & arms.
- Some missing details.
- Inaccurate Battle Mode’s small face.
- Lots of screw holes.
- A little paintjob problem on some part but, no big deal.
- The fin & the drill wasn’t sharp as the original suit actor one.
- The drill tail was hard to remove back.
Small Parts: 2/5
Accuracy sculpt: 3/5
Poor Dragon Caesar, he’s lonesome… He needs a friend.
There’s your friend, Dragon Caesar.
What the… Tommy?!
Oh, no… Caesar is confused, there are 3 Zyusoukens played!! Wait-wait, 1 of them is Dragon Dagger!!
WHAT?! 4 Zyusoukens?!
Caesar loves girl?
Lol, that’s why there’s multiple Zyusouken….